the trap is set off

Every character in the party musth make an Endurance check each turn as a free action to resist the debilating effects of the trap. Using this skill doesn’t count as a success or failure for the challenge, but a success provides a +2 bonus to the character’s for the next attack the trap makes, and a failed check indicates a that the character takes -2 penalty for the next attack the trap makes. (p. 80 DM)

the trap is set off

Mystery at Anderon disopate